004 Datenverarbeitung; Informatik
Refine
Year of publication
Document Type
- Diploma Thesis (185)
- Bachelor Thesis (163)
- Study Thesis (137)
- Part of Periodical (126)
- Master's Thesis (84)
- Doctoral Thesis (48)
- Conference Proceedings (6)
- Book (1)
- Habilitation (1)
- Report (1)
Language
- German (546)
- English (203)
- Multiple languages (3)
Keywords
- Bildverarbeitung (13)
- Augmented Reality (10)
- Computersimulation (10)
- Robotik (10)
- Computergraphik (9)
- OpenGL (8)
- Routing (8)
- Semantic Web (8)
- Computerspiel (7)
- Informatik (7)
- Java (7)
- Software Engineering (7)
- Visualisierung (7)
- Simulation (6)
- Android (5)
- Datenschutz (5)
- Evaluation (5)
- GPGPU (5)
- Interaktion (5)
- Mustererkennung (5)
- Netzwerk (5)
- Objektverfolgung (5)
- Petri-Netze (5)
- Programmierung (5)
- Shader (5)
- Volumen-Rendering (5)
- Volumendaten (5)
- ontology (5)
- Bluetooth (4)
- Business Intelligence (4)
- Computergrafik (4)
- E-KRHyper (4)
- E-Learning (4)
- E-Partizipation (4)
- Enterprise 2.0 (4)
- GPU (4)
- Graphik (4)
- Information Retrieval (4)
- Knowledge Compilation (4)
- Logistik (4)
- OWL (4)
- OWL <Informatik> (4)
- Ontologie <Wissensverarbeitung> (4)
- Ontology (4)
- RIP-MTI (4)
- Rechnernetz (4)
- Router (4)
- SPARQL (4)
- Smartphone (4)
- Software (4)
- Supply Chain Management (4)
- Tracking (4)
- UML (4)
- VNUML (4)
- VOXEL (4)
- Wiki (4)
- XML (4)
- computer clusters (4)
- API (3)
- Analyse durch Synthese (3)
- Android <Systemplattform> (3)
- Augenbewegung (3)
- BPMN (3)
- C++ (3)
- Compute Shader (3)
- Computeranimation (3)
- Computervisualistik (3)
- Datenanalyse (3)
- Datenaustausch (3)
- Echtzeitsystem (3)
- Echtzeitsysteme (3)
- Fahrzeug (3)
- GPS (3)
- Globale Beleuchtung (3)
- Grafikkarte (3)
- Instant Messaging (3)
- Internet (3)
- Kamera (3)
- Markerloses Tracking (3)
- Mikrocontroller (3)
- Mikrocontroller AVR (3)
- Modellbasiertes Tracking (3)
- Netzwerksimulation (3)
- Ontologie (3)
- OpenGL Shading Language (3)
- Prozessmanagement (3)
- Ray tracing (3)
- Raytracing (3)
- Rechnernetze (3)
- Rettungsroboter (3)
- Segmentierung (3)
- Spiel (3)
- Stereosehen (3)
- TGraph (3)
- Transferfunktion (3)
- University (3)
- Wikipedia (3)
- World of Warcraft (3)
- XTPeer (3)
- classification (3)
- interaktiv (3)
- model-based (3)
- parallel algorithms (3)
- 3D (2)
- Abduktion <Logik> (2)
- Akkreditierung (2)
- Akzeptanz (2)
- Annotation (2)
- App (2)
- Applikation (2)
- Automatische Klassifikation (2)
- Automatisches Beweisverfahren (2)
- Autonome Fahrzeuge (2)
- Autonomes Robotersystem (2)
- Beschaffung (2)
- Bild (2)
- Bildregistrierung (2)
- Browser (2)
- CSCW (2)
- Campus Information System (2)
- Cloud Computing (2)
- Computer (2)
- Computer Graphics (2)
- Computer Supported Cooperative Work (2)
- Computertomografie (2)
- Content Management (2)
- Crowdsourcing (2)
- Customer Relationship Management (2)
- DOCHOUSE (2)
- DTI (2)
- Data Mining (2)
- Datensicherheit (2)
- Delta (2)
- Digital Rights Management (2)
- Distance Vector Routing (2)
- Distanz Vektor Routing (2)
- Dokumentation (2)
- E-IMS (2)
- E-Mail (2)
- E-participation (2)
- Eclipse <Programmierumgebung> (2)
- Electronic Government (2)
- Enhanced Reality (2)
- Entwicklung (2)
- Equality (2)
- Erweiterte Realität (2)
- Eyetracking (2)
- Fahrerassistenzsystem (2)
- Fallstudie (2)
- Formale Ontologie (2)
- Framework (2)
- Frau (2)
- GLSL (2)
- Gaze Tracker (2)
- Geschäftsprozess (2)
- Google App Engine (2)
- Google Web Toolkit (2)
- Grafikprozessor (2)
- Graphikprozessor (2)
- High dynamic Range (2)
- IBM Lotus Quickr (2)
- IPv6 (2)
- Information Flow Ontology (2)
- Informationsmanagement (2)
- Informationssystem (2)
- Informationsvisualisierung (2)
- Innovationsmanagement (2)
- Internetzugang (2)
- Interoperabilität (2)
- JGraLab (2)
- Kalibrierung (2)
- Klassifikation (2)
- Kollaboration (2)
- Konvergenz (2)
- Kryptographie (2)
- Künstliche Intelligenz (2)
- Laser (2)
- Laserscanner (2)
- Line Space (2)
- Linked Open Data (2)
- Maschinelles Lernen (2)
- Medizinische Visualisierung (2)
- Metriken (2)
- Modell (2)
- Modellfahrzeug (2)
- Modellgetriebene Entwicklung (2)
- Modellierung (2)
- Modelltransformation (2)
- Navigation (2)
- Network (2)
- Netzwerkmanagement (2)
- Neuronales Netz (2)
- Online-Befragung (2)
- Open Source (2)
- Partikelsystem (2)
- Personalausweis (2)
- Petri Nets (2)
- Petri-Netz (2)
- Program Slicing (2)
- Propagation (2)
- Prädikatenlogik (2)
- Qualität (2)
- RDF (2)
- RDF <Informatik> (2)
- RFID (2)
- RIP (2)
- RMTI (2)
- Reengineering (2)
- Registrierung <Bildverarbeitung> (2)
- Rendering (2)
- Roboter (2)
- Rollenspiel (2)
- Routing Information Protocol (2)
- Schatten (2)
- Schlussfolgern (2)
- Security (2)
- Selbstlokalisation (2)
- Semantic Desktop (2)
- Semantik (2)
- Serviceorientierte Architektur (2)
- Sicherheit (2)
- Softwareentwicklung (2)
- Softwaretest (2)
- Spielkonsole (2)
- SpoGA (2)
- Starrkörper (2)
- Steuerung (2)
- Tablet PC (2)
- Textur-Mapping (2)
- Theorem Proving (2)
- Transform Feedback (2)
- Transformation (2)
- Umfrage (2)
- Universität Koblenz-Landau (2)
- Usability (2)
- Usage Rights Management (2)
- Virtualisierung (2)
- Virtuelle Realität (2)
- Virtuelle Welt (2)
- Volumen (2)
- Volumenrendering (2)
- WLAN (2)
- Wasseroberfläche (2)
- Web 2.0 (2)
- Web Analytics (2)
- Web Services (2)
- WebGL (2)
- Webcam (2)
- Werbung (2)
- Wii (2)
- Wiimote (2)
- Wissensmanagement (2)
- World Wide Web 2.0 (2)
- Zielverfolgung (2)
- artifcial neural networks (2)
- artificial neural networks (2)
- computer science (2)
- constraint logic programming (2)
- eGovernment (2)
- game (2)
- governance (2)
- hybrid automata (2)
- image processing (2)
- information system (2)
- mobile phone (2)
- multi-agent systems (2)
- multimedia metadata (2)
- probability propagation nets (2)
- security (2)
- semantics (2)
- simulation (2)
- social media (2)
- social simulation (2)
- visualization (2)
- 101companies (1)
- 2-D (1)
- 2019 European Parliament Election (1)
- 2D/3D-Segmentierung (1)
- 3-D-Laserscannen (1)
- 3-D-Modell (1)
- 3-D-Modelle (1)
- 3-D-Scanning (1)
- 360 Grad (1)
- 360 degree (1)
- 3D Modell Referenz Bildsynthese (1)
- 3D Painting (1)
- 3D-Abbildungen (1)
- 3D-Color-Structure-Code (1)
- 3D-Darstellung (1)
- 3D-Kartierung (1)
- 3D-Modell (1)
- 3D-Modelle (1)
- 3D-RETISEG (1)
- 3D-Videospiel (1)
- 3D-Visualisierung (1)
- 8C model (1)
- ABox (1)
- AMIRE (1)
- API Analysis (1)
- API Migratiom (1)
- API analysis (1)
- API-Analyse (1)
- ARIS (1)
- ARToolkit (1)
- ARToolkitPlus (1)
- ATMega 16 (1)
- ATmega644 (1)
- ATtiny2313 (1)
- AUTOSAR (1)
- Abfragesprache (1)
- Acceleration Structures (1)
- Action Recognition (1)
- Action Segmentation (1)
- Ad-Hoc Routing (1)
- Adaptation (1)
- Adaptive Abtastung (1)
- Adaptive Services Grid (ASG) (1)
- Administration (1)
- Adobe Flash (1)
- Adobe Flex (1)
- Advanced Encryption Standard (1)
- Advertising (1)
- Agent (1)
- Agenten (1)
- Agentenorientiertes Software Engineering (1)
- Agents (1)
- Aggregation (1)
- Aktualisierung (1)
- Alex Bernstein (1)
- Algolib (1)
- Algorithm Engineering (1)
- Algorithmus (1)
- Amazon Mechanical Turks (1)
- Ambient Occlusion (1)
- Analyse (1)
- Analyse-durch-Synthese (1)
- Analysis of social platform (1)
- Android 2 (1)
- Android 3 (1)
- Android 4 (1)
- Android development (1)
- Androidentwicklung (1)
- Anforderung (1)
- Anforderungskatalog (1)
- Angiographiebilder (1)
- Anhänger (1)
- Anhängerfahrzeug (1)
- Animationsverfahren (1)
- Annotationsmodell (1)
- Anpassung (1)
- Anwendungsintegration (1)
- Anwendungssoftware (1)
- Anzeige (1)
- App <Programm> (1)
- ArcGIS (1)
- Architektur <Informatik> (1)
- Architekturbewertung (1)
- Archivierung (1)
- Articles for Deletion (1)
- Aspect-orientation (1)
- Aspekt-Orientierung (1)
- Association Rules (1)
- Audiodatei (1)
- Auditing (1)
- Augenblick-SDK (1)
- Augmented Reality Szenario (1)
- Auslese (1)
- Ausrichtungswerkzeug (1)
- Aussagenlogik (1)
- Ausstellung (1)
- Austausch (1)
- Auswahl (1)
- Auszeichnungssprache (1)
- Authentifizierung (1)
- Authentisierung (1)
- Automated Theorem Proving (1)
- Automated Theorem Proving Systems (1)
- Automotive Systems (1)
- Autonome Exploration (1)
- Autonome Robotik (1)
- Autonomes Fahrzeug (1)
- Autonomous Exploration (1)
- Autorensystem (1)
- Avatar (1)
- Avatare (1)
- Awareness (1)
- Axis Aligned Bounding Box (AABB) (1)
- B2B Integration (1)
- BGV A1 (1)
- BI (1)
- BPM (1)
- BPMS (1)
- Bachelor (1)
- Bachelorstudiengang (1)
- Backtrack (1)
- Balanced Scorecard (1)
- Balancetheorie (1)
- Bayes Procedures (1)
- Bayes-Netz (1)
- Bayesian Networks (1)
- Bebauungsdichte (1)
- Bedarfsanalyse (1)
- Bedarfsforschung (1)
- Befahrbarkeit (1)
- Beleuchtung (1)
- Beleuchtungsverfahren (1)
- Benutzerorientierung (1)
- Benutzerprofil (1)
- Benutzerschnittstelle (1)
- Benutzerverhalten (1)
- Beschleunigungsensor (1)
- Beschreibungslogik (1)
- Besuchersoftware (1)
- Betriebssystem (1)
- Bewegung (1)
- Bewegungsablauf (1)
- Bewegungsmodell (1)
- Bewegungssteuerung (1)
- BildKlang (1)
- Bildanalyse (1)
- Bildanalyse-Verfahren (1)
- Bildaufloesung (1)
- Bildauflösung (1)
- Bilderkennung (1)
- Bildsegmentierung (1)
- Bildsensor (1)
- Bildverstehen (1)
- Billard (1)
- Binäre XML-Formate (1)
- Biometric Authentication (1)
- Biometrie (1)
- Bipartiter Graph (1)
- Blickbewegung (1)
- Blickpunktabhängig (1)
- Blinder Fleck (1)
- Blog marketing (1)
- Border Gateway Protocol (1)
- Border Gateway Protocol 4 (1)
- Bordinstrument (1)
- Breaking (1)
- Brechung (1)
- Bruchsimulation (1)
- Burg (1)
- Business Collaboration (1)
- Business Continuity Management (1)
- Business Process Modeling (1)
- Business Software (1)
- Business intelligence (1)
- Bürgerbeiteiligung (1)
- C-Programmierung (1)
- C-Socketbibliothek (1)
- CAD (1)
- CAD-System (1)
- CB2 (1)
- CIDR (1)
- CMS (1)
- CSCA (1)
- CSG (1)
- CSMs (1)
- CSV (1)
- CT-Datensätze (1)
- CTI (1)
- CTI -Problem (1)
- Calculus (1)
- CamInSens (1)
- Campus Koblenz (1)
- Cascada (1)
- Casual Game (1)
- Casual Games (1)
- Cg (1)
- Charakter-Objekt-Interaktion (1)
- Charakteranimation (1)
- Cheops (1)
- Chiffrierung (1)
- Cicero (1)
- Circumscription (1)
- Cisco Catalyst 3500XL (1)
- Classification (1)
- Closed Source (1)
- Clusteranalyse (1)
- Clustering (1)
- CodeBlue (1)
- Cold Chain (1)
- CollaborativeWriting (1)
- Colonoscopy (1)
- Color Structure Code (1)
- ColorSym (1)
- Coloskopie (1)
- Common Annotation Framework (1)
- Communication Networks (1)
- Communication System (1)
- Computational biology (1)
- Computational logic (1)
- Compute-Shader (1)
- Computer Networks (1)
- Computer Security (1)
- Computer Vision (1)
- Computer assisted communication (1)
- Computer-aided diagnosis (1)
- Computermodell (1)
- Computersicherheit (1)
- Computerspiele (1)
- Computertomographie (1)
- Conference (1)
- Congestion Control (1)
- Constitutive Model (1)
- Container Entity Modell (1)
- Content Analysis (1)
- Context-aware processes (1)
- Controlling (1)
- Core Ontology on Multimedia (1)
- Core Ontology on Multimedia (COMM) (1)
- Corruption (1)
- CosiMail (1)
- Counting-to-Infinity (1)
- Creativity (1)
- Criteria Matrix (1)
- DCMTK (1)
- DEMO_net (1)
- DHCPv6 (1)
- DICOM (1)
- DIN EN ISO 9241 (1)
- DNNF (1)
- DPLL (1)
- DPLL procedure (1)
- Darmpolyp (1)
- Darmspiegelung (1)
- Data Analysis (1)
- Data Warhousing (1)
- Data analysis (1)
- Data compression (1)
- Data flow analysis (1)
- Data manipulation (1)
- Data protection (1)
- Data-Mining (1)
- Data-Warehouse-Konzept (1)
- Datenaustauschstandard (1)
- Datenbanksystem (1)
- Datenbrille (1)
- Datenfluss (1)
- Datenflussanalyse (1)
- Datenflussmodell (1)
- Datenkompression (1)
- Datenschutzpolicy (1)
- Datenstruktur (1)
- Deduktion (1)
- Deep Metric Learning (1)
- Defi-Now! (1)
- Defibrillator (1)
- Delphi-Studie (1)
- Demoskopie (1)
- Description Logic (1)
- Description Logics (1)
- Design Pattern (1)
- Design Thinking (1)
- Designwerkzeug (1)
- Desktop (1)
- Destiny (1)
- Developer profiling (1)
- Diabetes (1)
- Diabetische Retinopathie (1)
- Diagnose (1)
- Diagnoseunterstützung (1)
- Diagnosis (1)
- Diagnosis assistance (1)
- Diagramm (1)
- Diffie-Hellman-Algorithmus (1)
- Diffusion (1)
- Diffusionsbildgebung (1)
- Digital Storytelling (1)
- Digitale Bibliothek (1)
- Digitale Bilder (1)
- Digitale Steuerung (1)
- Dijkstras Algorithmus (1)
- Dimension 3 (1)
- Dimensionality Reduction (1)
- Dimensionsreduzierung (1)
- Disaster Recovery (1)
- Discussion Forums (1)
- Diskrete Simulation (1)
- Diskursmeter (1)
- Diskursverständnis (1)
- Displacement Mapping (1)
- Display (1)
- Distanz-Vektor (1)
- Distributed Environments (1)
- Distributed process execution (1)
- Distribution <Linguistik> (1)
- Drahtloses Sensorsystem (1)
- Drahtloses lokales Netz (1)
- Drahtmodell (1)
- Dreidimensionale Bildverarbeitung (1)
- Dreidimensionale Visualisierung (1)
- Dreidimensionales Modell (1)
- Driver Assistance Systems (1)
- Dynamische Analyse (1)
- Dynamische Programmierung (1)
- E-Business (1)
- E-Commerce (1)
- E-Demokratie (1)
- E-Government (1)
- E-Hyper Tableau (1)
- E-KRHyper theorem prover (1)
- E-Procurement (1)
- E-government (1)
- E-services (1)
- ECMS 2012 (1)
- EEG (1)
- EEPROM (1)
- EMIL-S (1)
- EPC (1)
- EPK (1)
- EPROM (1)
- ERP-System (1)
- ERP-Systeme (1)
- ESSA (1)
- EU (1)
- EU-Dienstleistungsrichtlinie (1)
- Echtzeit Anwendung (1)
- Echtzeit-Raytracer "Augenblick" (1)
- Echtzeitanimationssystem (1)
- Echtzeitfähigkeit (1)
- Echtzeitphysik (1)
- Eclipse (1)
- Ecore (1)
- Einchip-Computer (1)
- Einkauf (1)
- Einstellung (1)
- Electronic Commerce (1)
- Elektrischer Servomotor (1)
- Elektroencephalographie (1)
- Elektronische Bibliothek (1)
- Elektronische Signaturen (1)
- Elektronisches Wasserzeichen (1)
- EmIL (1)
- Emergence in the Loop (EMIL) (1)
- Emil (1)
- Empfehlung (1)
- Empfehlungssystem (1)
- Empirical Studies (1)
- Empirische Sozialforschung (1)
- Emulation (1)
- Enhanced Representation (1)
- Enterprise Architect (1)
- Enterprise Architecture (1)
- Enterprise Architecture Frameworks (1)
- Enterprise Information Management (1)
- Enterprise Resource Planning (1)
- Enterprise Systems (1)
- Enterprise-Resource-Planning (1)
- Entropia Universe (1)
- Entscheidungsprozess (1)
- Entwickler Profil (1)
- Entwurfsmuster (1)
- Entwurfssprache (1)
- Epipolargeometrie (1)
- Ergonomic Principles (1)
- Erste Hilfe (1)
- Erstgebärende (1)
- Erweiterte Realität <Informatik> (1)
- Eulerian grid (1)
- European Conference on Modelling and Simulation (1)
- Europäischer Binnenmarkt (1)
- Europäischer Schadensbericht (1)
- Evaluierung (1)
- Event (1)
- Experiment (1)
- Explorationstransformation (1)
- Exporation Transform (1)
- Extension (1)
- Eye Tracking (1)
- Eye-Tracking (1)
- FPIC (1)
- Fabric Simulation (1)
- Facebook App (1)
- Facebook Application (1)
- Fachinformationssysteme (1)
- Fahrerassistenzsysteme (1)
- Fahrerlose Transportsysteme (1)
- Fahrsimulator (1)
- Fahrverhalten (1)
- Fahrzeugverhalten (1)
- Faktorenanalyse (1)
- Farbbildverarbeitung (1)
- Farbenlehre (1)
- Farbkalibrierung (1)
- Farbsymmetrie (1)
- Farbtheorie (1)
- Fast Convolution (1)
- FastSLAM Algorithmus (1)
- Fault Trees (1)
- Feature Extraction (1)
- Feature Modeling (1)
- Fedora (1)
- Fehlerbaum (1)
- Fehlerverhütung (1)
- Fernsehtechnik (1)
- Fertilitaet (1)
- Feuer (1)
- Fiber Tracking (1)
- Field programmable gate array (1)
- Finanzberatung (1)
- Fingerprint Recognition (1)
- Fire (1)
- Firewall (1)
- First aid (1)
- FlexViz (1)
- Fließgewässer (1)
- Flow-Erlebnis (1)
- Flowing Inland Waters (1)
- Flugkörper (1)
- Fluid Simulation (1)
- Fluid dynamics (1)
- Fluiddynamik (1)
- Flächenmodell (1)
- Foils <Programm> (1)
- Food Transportation System (1)
- Foodstuff (1)
- Forensik (1)
- Formal Methods (1)
- Formale Methoden (1)
- Forschungslandkarte (1)
- Fotoauswahl (1)
- Fourier (1)
- Fracturing (1)
- Fragebeantwortung (1)
- Fragmentshader (1)
- Framework <Informatik> (1)
- Frameworks (1)
- Frei Programmierbares Kombinationsinstrument (1)
- Freiheitsgrad (1)
- Fresnel (1)
- Function Words (1)
- Funkerkennung (1)
- Funknetzwerk (1)
- Funktionelle NMR-Tomographie (1)
- Föderiertes System (1)
- GDPR (1)
- GDS (1)
- GIRT (1)
- GMI-Controlling (1)
- GPGPU-Programmierung (1)
- GPU - Raycasting (1)
- GPU Programmierung (1)
- GPU basiert (1)
- GPU-Programmierung (1)
- GReQL 2 (1)
- GReQL2 (1)
- GReTL (1)
- GSM-Standard (1)
- GUPRO (1)
- Game Design (1)
- Gaps (1)
- Gaze-Tracking (1)
- GazeTheWeb (1)
- Geburt (1)
- Geburtshaus (1)
- Gebäudemodelle (1)
- Gefäßanalyse (1)
- Gefühl (1)
- Gehirn (1)
- Gelände (1)
- Geländemodell (1)
- Generative Model (1)
- Generative Modellierung (1)
- Geocaching (1)
- Geodaten (1)
- Geoinformation (1)
- Geometrie-Shader (1)
- Geometry (1)
- Geometry-Shader (1)
- Geometryshader (1)
- Gerichteter Graph (1)
- Germany (1)
- Gerstner (1)
- Geschäftsmodell (1)
- Geschäftsmodellinnovation (1)
- Geschäftsprozessmodell (1)
- Geschäftsprozessmodellierung (1)
- Gespann (1)
- Geste (1)
- Gesteninterpretation (1)
- Gesundheitswesen (1)
- Gewinnspiel (1)
- Gewinnspielsendung (1)
- Gittererzeugung (1)
- Glaukom (1)
- Glint Center Estimation Algorithmus (1)
- Gradientenanalyse (1)
- Grafik (1)
- Grafikprogrammierung (1)
- Grails (1)
- Grails 1.2 (1)
- Graph (1)
- Graph Technology (1)
- GraphUML (1)
- Graphicsprogramming (1)
- Graphik-Hardware (1)
- Graphikhardware (1)
- Graphpipes (1)
- Grounded Theory (1)
- Grundschule (1)
- Gruppenarbeit (1)
- Gupro (1)
- HDR-Bild (1)
- HDR-Bilder (1)
- HDR-Kamera (1)
- HNF-Algorithmus (1)
- HTML 5.0 (1)
- Halbschatten (1)
- Hand-based Gestures (1)
- Handelsvertretung (1)
- Handlungsempfehlungen (1)
- Haptik (1)
- Haskell (1)
- Hausgeburt (1)
- Headerdaten Netzwerkpaket SOCK_RAW SOCK_PACKET (1)
- Headtracking (1)
- Healthcare institution (1)
- Hebamme (1)
- Heidelberg Retina Tomograph (1)
- Hermite-Normalform (1)
- Herzerkrankungen (1)
- Heuristiken (1)
- High-Traffic (1)
- Hindernis (1)
- Historisierung (1)
- Hochgeschwindigkeitstracking (1)
- Horn Clauses (1)
- Human motion (1)
- Human-Computer Interaction (1)
- Hyper Tableau Calculus (1)
- Hyperspace-Modell (1)
- Hypertableaux (1)
- I-messages (1)
- IASON (1)
- ICP-Algorithmus (1)
- IEC 61131 (1)
- IK-Algorithmus (1)
- IM-Systeme (1)
- IP 6 (1)
- IP-Adressen (1)
- IT Guru (1)
- IT Outsourcing (1)
- IT Security (1)
- IT Services (1)
- IT-Risk-Management (1)
- IT-Sicherheitsmodelle (1)
- Image (1)
- Image Processing (1)
- Image Understanding (1)
- Imitation Learning (1)
- InFO (1)
- Incremental Algorithms (1)
- Industrial-CT (1)
- Inflation (1)
- Infobroker (1)
- Information (1)
- Information Asset Register (1)
- Information Audit (1)
- Information Capturing Methods (1)
- Information Supply Chain (1)
- Information Visualization (1)
- Information system (1)
- Information-Retrieval (1)
- Informationsmanagementsystem (1)
- Informationsverlinkung (1)
- Informetrie (1)
- Innovation (1)
- Inpainting-Verfahren (1)
- Integration (1)
- Integriertes Informationssystem (1)
- Intelligent Information Network (1)
- Interactive Video Retrieval (1)
- Interactive Visualizations (1)
- Interaktionselemente (1)
- Interaktive Visualisierungen (1)
- Interaktives Fernsehen (1)
- Interaktives Quiz (1)
- Interior Gateway Protokoll (1)
- Internet Voting (1)
- Internet of Things (1)
- Internetregulierung (1)
- Internetworking (1)
- Interoperability (1)
- Interpersonale Kommunikation (1)
- Interpretierer (1)
- Intranet-Zugang (1)
- Inverse Kinematik (1)
- Inverses Modell (1)
- Iterative Closest Points (1)
- Iterative Dual Correspondences (1)
- J2EE (1)
- J2ME (1)
- JCryp-Tool (1)
- JGraph (1)
- JML (1)
- Jabber (1)
- Jabber <Programm> (1)
- Java <Programmiersprache> (1)
- Java Modeling Language (1)
- Java-Quelltext (1)
- Java. Programmiersprache (1)
- JavaScript (1)
- Join (1)
- Jump'n Run-Spiel (1)
- KD-Bäume und Binary-Space-Partitioning-Bäume (1)
- KRHyper (1)
- Kabel (1)
- Kalibrieren <Messtechnik> (1)
- Kamera Pose Tracking (1)
- Kamerakalibrierung (1)
- Kantenbewerteter Graph (1)
- Kantenverfolgung (1)
- Kartesisches Euler-Gitter (1)
- Kartesisches Gitter (1)
- Kartographie (1)
- Katadioptrisches Stereosystem (1)
- Katastrophenschutz (1)
- Kinect (1)
- Kinematik (1)
- Kirk-Coleman-Modell (1)
- Klassifikationsframework (1)
- Klausellogik (1)
- Kletterer (1)
- Knowledge (1)
- Knowledge Graph (1)
- Knowledge Graphs (1)
- Knowledge Sharing (1)
- Kohärenzanalyse (1)
- Kollisionserkennung (1)
- Koloskopie (1)
- Kommunikationsprotokoll (1)
- Kondertal (1)
- Kontextbezogener Dienst (1)
- Kontinuität (1)
- Kontinuitätsmanagement (1)
- Konturfindung (1)
- Konzept (1)
- Kookkurrenz (1)
- Kooperatives Informationssystem (1)
- Korruption (1)
- Korrutionsprävention (1)
- Kraftfahrzeug (1)
- Krankenhausinformationssystem (1)
- Krisenmanagement (1)
- Kriterienkatalog (1)
- Kundenmanagement (1)
- Landschaftsgestaltung (1)
- Landschaftsmodell (1)
- Lastenheft (1)
- Latent Negative (1)
- Layout (1)
- Layout <Mikroelektronik> (1)
- Leap-Motion (1)
- Lebensmittelallergie (1)
- Lehrer (1)
- Leichte Sprache (1)
- Leistungsmessung (1)
- Leitstandmodul (1)
- Lenkassistenzsystem (1)
- Lenkung (1)
- Lernen (1)
- Lernsoftware (1)
- Lernspiel (1)
- Lernumgebung (1)
- LexLearn (1)
- Lexikon (1)
- Lichttransport (1)
- Linespace (1)
- Linienkorrelationen (1)
- Link Prediction (1)
- Linked Data Modeling (1)
- Linking of Information (1)
- Linux (1)
- Literaturrecherche (1)
- Logging (1)
- Logik (1)
- Logischer Schluss (1)
- Lokale Bildmerkmale (1)
- Lokalisation (1)
- Lokalisierung (1)
- Lookup-Algorithmen (1)
- MIA (1)
- MMORPG (1)
- MP3 Player (1)
- MPEG-7 (1)
- MTASC (1)
- Machine-Learning (1)
- Machinelles lernen (1)
- Mail-Filter (1)
- Malen (1)
- Mammographie (1)
- Mann-Whitney (1)
- Manöver-Visualisierung (1)
- MapReduce (1)
- Markov Zufallsfelder (1)
- Marktanalyse (1)
- Maschinelles Sehen (1)
- Massenkommunikation (1)
- Master (1)
- Masterstudiengang (1)
- Matching (1)
- Matching-Verfahren (1)
- Matchingverfahren (1)
- Material Point Method (1)
- Materialmodell (1)
- Materie-Punkt-Methode (1)
- Maya (1)
- MeVisLab (1)
- Media Asset Management (1)
- Mediator framework (1)
- Medical Image Analysis (1)
- Medizinische Bildanalyse (1)
- Medizinische Bildverarbeitung (1)
- Medizintechnik (1)
- Mehragentensystem (1)
- Mehrbenutzer-Annotationssystem (1)
- Mehrprozessorsystem (1)
- Mensch-Maschine-Interaktion (1)
- Mensch-Maschine-Schnittstelle (1)
- Menschenmengen-Evakuierung (1)
- Merkmalsbewertung (1)
- Merkmalsdetektion (1)
- Merkmalsextrahierung (1)
- Merkmalsmanagement (1)
- Merkmalssynthese (1)
- Metamodel (1)
- Metric based Icp (1)
- Micro Finance (1)
- Migration (1)
- Mikroanalytisches Modell (1)
- Mikroanalytisches Simulationsmodell (1)
- Mikrosensus (1)
- Mikrosimulationsmodell (1)
- Mikroskopie (1)
- Mikrozensus (1)
- Mind Maps (1)
- Mindestlohn (1)
- Minimum wage (1)
- Mining (1)
- Mister X (1)
- Mitral Valve (1)
- Mitralklappe (1)
- Mobile BI (1)
- Mobile Business Intelligence (1)
- Mobile Commerce (1)
- Mobile Health (1)
- Mobile Information Systems (1)
- Mobile Kommunikation (1)
- Mobile Parking (1)
- Mobile Payment (1)
- Mobile Roboter (1)
- Mobile Robots (1)
- Mobile Ticketing (1)
- MobileFacets System (1)
- Mobiler Roboter (1)
- Mobiles Informatinssystem (1)
- Mobiles Multiplayerspiel (1)
- Mobiles Umfeld (1)
- Mobilkommunikation (1)
- Mobiltelefon (1)
- Model View Presenter (1)
- Model-Driven Engineering (1)
- Modellieren (1)
- Modellierungstool (1)
- Modellierungswerkzeug (1)
- Moderierte Diskussionen (1)
- Modul (1)
- Modulare Softwarearchitektur (1)
- Modulares Softwaresystem (1)
- Modulhandbuch (1)
- Modulnetze (1)
- Monitoring (1)
- Montageablauf (1)
- Morphologische Operatoren (1)
- Motion Capturing (1)
- Motivation (1)
- Mouse Gestures (1)
- Multi-Agenten-Systeme (1)
- Multi-robot System (1)
- Multiagent System (1)
- Multiagentensystem (1)
- Multiagentensysteme (1)
- Multidimensional (1)
- Multimedia Metadata Ontology (1)
- Multimediale Assets (1)
- Multimodal Action Recognition (1)
- Multiple Object Tracking (1)
- Multivariate Datenanalyse (1)
- Musteranalyse (1)
- Myokard (1)
- N-Body Simulation (1)
- N-Körper Simulation (1)
- NPO (1)
- NURBS (1)
- Nagios (1)
- Native language identification (1)
- Natural Feature Tracking (1)
- Natural Language Processing (1)
- Navier"Stokes equations (1)
- Navier-Stokes-Gleichungen (1)
- Netlogo (1)
- Network Monitoring (1)
- Network Simulation (1)
- Network Virtualization (1)
- Networked Graphs (1)
- Netzhaut (1)
- Netzwerk Protokollen (1)
- Netzwerk Routing (1)
- Netzwerk Virtualisierung (1)
- Netzwerkanalyse (1)
- Netzwerkchip (1)
- Netzwerkmanagment (1)
- Netzwerkmonitoring (1)
- Netzwerkschicht (1)
- Netzwerktechnik (1)
- Netzwerküberwachung (1)
- Nicht-photorealistisches Rendering (1)
- Nintendo DS (1)
- Nintendo Wii Fernbedienung (1)
- Nonprofit-Organisation (1)
- Norm (1)
- Normentstehung (1)
- Notfall (1)
- Notfallmanagement (1)
- Notfallvorsorge (1)
- Nutzungsanalyse (1)
- Nutzungsrechte (1)
- Nvidia CUDA (1)
- OCL <Programmiersprache> (1)
- OCR (1)
- ODRL (1)
- ODRLv2 (1)
- OGRE (1)
- ONDEX (1)
- OPNET (1)
- OSS (1)
- OVTK (1)
- OWL-DL (1)
- Oberflächenentwurf (1)
- Oberflächengestaltung (1)
- Oberflächenorientierung (1)
- Oberflächenstruktur (1)
- Object Recognition (1)
- Objective-C (1)
- Objektentfernung (1)
- Objekterkennung (1)
- Octree Textur (1)
- Offener Innovationsprozess (1)
- Office-Prozess (1)
- Oktalbaum (1)
- Oktonärbäume (1)
- One-Shot Action Recognition (1)
- Online Community (1)
- Online-Überwachung (1)
- Onlinespiele (1)
- Onlinesucht (1)
- Onlinewahl (1)
- Ontologie. Wissensverarbeitung (1)
- Ontology API model (1)
- Ontology alignment (1)
- Open Digital Rights Language (1)
- Open Source 3D Graphics Engine (1)
- Open Source Software (1)
- OpenCL (1)
- OpenVDB (1)
- OpenWrt (1)
- Opinion mining (1)
- Optimierung (1)
- Optische Zeichenerkennung (1)
- Optisches Mikroskop (1)
- Oracle Generation (1)
- Oraklegenerierung (1)
- Ornamentik (1)
- Ornamentklassifikation (1)
- Outsourcing (1)
- P2P (1)
- P3P (1)
- P3P-Policy-Generator (1)
- PACS- Picture Archiving (1)
- PBRT (1)
- PDA (1)
- PEPPOL (1)
- PHP (1)
- POIs (1)
- Packet Header SOCK_RAW SOCK_PACKET (1)
- Pan European Public Procurement OnLine (1)
- Par (1)
- Parallelmanipulator (1)
- Partikel (1)
- Partikelsimulation (1)
- Partizipation (1)
- Path Tracing (1)
- Path transformation (1)
- Pattern Recognition (1)
- Perinatalbogen (1)
- Personal Key Infrastruktur (1)
- Personalised Information Systems (1)
- Personenidentifizierung (1)
- Personentracking (1)
- Personenverfolgungssystem (1)
- Petri net (1)
- Petri-Netz-Theorie (1)
- Petrinetz (1)
- Pfadnachverfolgung (1)
- Pfadplanung (1)
- Pfadtransformation (1)
- Pfadverfolgung (1)
- Pflichtenheft (1)
- Phantom Omni (1)
- Photographie (1)
- Physik (1)
- Physikengine (1)
- Physiksimulation (1)
- Planspiegel-System (1)
- Planspiel 2.0 (1)
- Plug in (1)
- Plugin (1)
- Point Rendering (1)
- Pointing Devices (1)
- Policy Language (1)
- Political Communication (1)
- Politik (1)
- Politische Kampagne (1)
- Politische Meinungsbildung (1)
- Pollenanalyse (1)
- Polypendetektion (1)
- Pose (1)
- Posebestimmung (1)
- Poseschätzung (1)
- Positionsbestimmung (1)
- PostgreSQL (1)
- Potenzialfeld (1)
- Power Law (1)
- Pre-Integration (1)
- Preisbildung (1)
- Prevention (1)
- Primus (1)
- Privacy (1)
- Privatvermögen (1)
- Probabilistic finite automata (1)
- Probability (1)
- Probability propagation nets (1)
- Proceedings (1)
- Process tracing (1)
- Programm (1)
- Programmanalyse (1)
- Programmiergerät (1)
- Programmiersprache (1)
- Programmiersprachen (1)
- Programmierumgebung (1)
- Projekt iCity (1)
- Propositional Logic (1)
- Protocol (1)
- Prototyp (1)
- Prototype (1)
- Provenance (1)
- Prozedurale Synthese (1)
- Prozessanalyse (1)
- Prozessanalyse <Prozessmanagement> (1)
- Prozesskette (1)
- Präsentation (1)
- Prävention (1)
- Psychohygiene (1)
- Public-Key-Infrastruktur (1)
- Pulsweitenmodulation (1)
- Punktkorrelationen (1)
- Pupil Center Estimation Algorithmus (1)
- Qt/C++ (1)
- Quality assessment system (1)
- Qualitätsmodell (1)
- Qualitätssicherung (1)
- Query Expansion (1)
- RCP (1)
- RDF Graphs (1)
- RDF modeling (1)
- RFCO (1)
- RIP-MTI Algorithmus (1)
- RIP-XT (1)
- RIPng (1)
- RMIS (1)
- Radiales System (1)
- Radiosity (1)
- Random Finite Sets (1)
- Rangtest (1)
- Ray Tracer (1)
- Ray casting (1)
- Ray-Casting (1)
- ReDSeeDS-Project (1)
- ReMiP (1)
- Real-Life Game (1)
- Real-Life Spiel (1)
- Real-Time (1)
- Real-time computing (1)
- Realistisches Kameramodell (1)
- Rechtemanagement (1)
- Recommender System (1)
- Reddit (1)
- Referenzmetamodell (1)
- Reflections (1)
- Reflektionen (1)
- Reflexion (1)
- Regionenlabeling (1)
- Register (1)
- Registratur (1)
- Regler (1)
- Regression (1)
- Regulierung (1)
- Reisedokument (1)
- Relationale Datenbank (1)
- Relationales Datenbanksystem (1)
- Relativitätstheorie (1)
- Relevance Feedback (1)
- Repast (1)
- Requirement-Engineering (1)
- Requirements-Engineering (1)
- Rescue League (1)
- Rescue Robots (1)
- Rescueanalyser (1)
- Research Map (1)
- Resource Description Framework (RDF) (1)
- Restrukturierung (1)
- Retina Befundbilder (1)
- Retina Fundus Bilder (1)
- Retina Fundus Images (1)
- Retinex-Algorithmus (1)
- Reverberation (1)
- Reverse Engineering (1)
- Rich Internet Application (1)
- Risikomanagement-Informationssysteme (1)
- Risk (1)
- Riss (1)
- Rissmusteranalyse (1)
- Robbie (1)
- Robert P. Abelson (1)
- RoboCup (1)
- RoboCup Rescue (1)
- Robocup 2008 (1)
- Robotersystem (1)
- Route Aggregation (1)
- Route Planning (1)
- Routen-Aggregation (1)
- Routenplanung (1)
- Router-based Flow Control Ontology (1)
- Routing Information Protocol (RIP) (1)
- Routing Information Protokoll (1)
- Routing Loops (1)
- Routing information protocol (1)
- Routing with Metric based Topology Investigation (RMTI) (1)
- Routing- und Forwarding Tabellen (1)
- Routing-Loop (1)
- RuneScape (1)
- Rückfahrkamera (1)
- Rückverfolgbarkeit (1)
- Rückwärtsfahrt (1)
- SAC (1)
- SIFT-Algorithmus (1)
- SIFT-Merkmale (1)
- SIFT-Verfahren (1)
- SIMD (1)
- SNMP (1)
- SOA (1)
- SOA-Webservice (1)
- SOAMIG (1)
- SOMA (1)
- STOF Model (1)
- STOR (1)
- STP (1)
- SURF-Algorithmus (1)
- SVG (1)
- Sales Ageny (1)
- Sand (1)
- Sattelkraftfahrzeug (1)
- Sattelzug (1)
- Scanmatching (1)
- Schema Information (1)
- Schlauch (1)
- Schleifenerkennung (1)
- Schnelle Faltung (1)
- Schutzprofil (1)
- Schwachstellen (1)
- Schwangerschaft (1)
- Search engine (1)
- Second Life (1)
- Security Routing (1)
- Segmentation (1)
- Semantic Data (1)
- Semantics (1)
- Semantisches Wiki (1)
- Sensor (1)
- Sensorensteuerung (1)
- Separating-Axis-Theorem (1)
- Serdar Ayalp (1)
- Serielle Schnittstelle (1)
- Service identification (1)
- Service-Identifizierung (1)
- Service-Oriented Architectures (SOA) (1)
- Service-oriented Architectures (SOA) (1)
- Service-orientierte Architektur (1)
- Serviceroboter (1)
- Sesame (1)
- Shaderframework (1)
- Shaderhochsprache (1)
- Shaderprogramm (1)
- Shared Annotation Model (1)
- Shared Annotations (1)
- Shattering (1)
- Sich langsam verändernde Dimensionen (1)
- Sicherheit Routing (1)
- Sicherheitsanforderungen (1)
- Simulations-Wiki (1)
- Simulationswerkzeug (1)
- Skript (1)
- Skript <Programm> (1)
- Skriptsprache (1)
- Slowly Changing Dimensions (1)
- Smartphone Applikation (1)
- SocSimNet (1)
- Social Games (1)
- Social Networking Platforms (1)
- Social Software (1)
- Socket (1)
- Socket-Schnittstelle (1)
- Software Development (1)
- Software Language (1)
- Software Technology (1)
- Software migration (1)
- Software techniques for object recognition (STOR) (1)
- Software- Ergonomie (1)
- Software-Migration (1)
- Softwarearchitektur (1)
- Softwareentwurf (1)
- Softwareergonomie (1)
- Softwaremodellierung (1)
- Softwarespezifikation (1)
- Softwaretesting (1)
- Softwarewartung (1)
- Soziale Netzwerke (1)
- Soziales Netzwerk (1)
- Sozialwissenschaftliche Methodenlehre (1)
- Sozialwissenschaftliche Simulation (1)
- Soziooekonomisches Panel (1)
- Spam-Mail (1)
- Spannender Baum (1)
- Spanning Tree (1)
- Speaker Recognition (1)
- Specification (1)
- Specular (1)
- Spektrale Bildgewinnung (1)
- Spezifikation (1)
- Spieleentwicklung (1)
- SpoGa (1)
- Sport (1)
- Sports (1)
- Sprachverarbeitung (1)
- Sprechtherapie (1)
- Staat (1)
- Stadtmodelle (1)
- Standortbestimmung (1)
- Statische Analyse (1)
- Statistics , Social Science Methods (1)
- Statistik (1)
- Statistische Analyse (1)
- Staukontrollmechanismen (1)
- Stereobildfolgen (1)
- Stereografie (1)
- Stereoskopie (1)
- Stewart-Plattform (1)
- Stilisierung (1)
- Stochastic Logic (1)
- Stoffsimulation (1)
- Stomp (1)
- Strassenkreuzung (1)
- Straßenzustand (1)
- Suat Algin (1)
- Subsurface Scattering (1)
- Suchmaschine (1)
- Supernetting (1)
- Support System (1)
- Survey Research (1)
- Syntax (1)
- System Dynamics (1)
- Systemanalyse (1)
- Systembiologie (1)
- Szeneneditor (1)
- Szenengraph (1)
- TAP (1)
- TBox (1)
- TCP/IP (1)
- TGraphen (1)
- TQM (1)
- TRECVID (1)
- TRIZ (1)
- Tableau <Logik> (1)
- Tableau Calculus (1)
- Tageslichtprojektor (1)
- Taktstraße (1)
- Tanzspiel (1)
- Tarrain Klassifikation (1)
- Tastatur (1)
- Tastatureingabeverhalten (1)
- Taxonomie (1)
- Taxonomy (1)
- Technologiemanagement (1)
- Technologischer Raum (1)
- Telemedizin (1)
- Temperaturmessung (1)
- Temporale Datenhaltung (1)
- Tenneco Automotive (1)
- Tesseract (1)
- Test Generation (1)
- Testen (1)
- Testgenerierung (1)
- Text (1)
- Text Analysis (1)
- Text Mining (1)
- Text classification (1)
- Texterkennung (1)
- Textur (1)
- Texturierung (1)
- Theorem prover (1)
- Theorembeweiser (1)
- Thunderbird <Programm> (1)
- Tiefenbild (1)
- Tiefenkarte (1)
- Tokens (1)
- Ton (1)
- Tone Mapping (1)
- Tone-Mapping (1)
- Tone-Mapping-Verfahren (1)
- Tonemapping (1)
- Tonemapping-Verfahren (1)
- Tool Evaluation (1)
- Total Quality Management (1)
- Touchscreen (1)
- Tourismus (1)
- Traceability (1)
- Tracing (1)
- Tracking-System (1)
- Trackingsystem (1)
- Trajektorien (1)
- Transaction concept (1)
- Transaktion (1)
- Transaktionskonzept (1)
- Transfer function (1)
- Transferfunction (1)
- Translation (1)
- Transport (1)
- Transportschicht (1)
- Triangulierung (1)
- Triangulierungsverfahren (1)
- Type System (1)
- Type system (1)
- UML Activity Diagrams (1)
- UML Aktivitätsdiagramm (1)
- URM (1)
- USARSim (1)
- USB (1)
- Ultraschall (1)
- Ultrasound (1)
- Umfrage in Koblenz (1)
- Umgebungslicht (1)
- Ungarische Methode (1)
- Unified Modeling Language (UML ) (1)
- Uniforme Raumunterteilung (1)
- United Internet AG (1)
- Universitäre Lehrveranstaltung (1)
- Unlink Prediction (1)
- Unsicheres Schließen (1)
- Unternehmen (1)
- Unternehmensarchitektur (1)
- Unternehmensnetzwerke (1)
- Unterricht (1)
- Unterwasser-Pipeline (1)
- Unterwasserfahrzeug (1)
- Unterwasserkabel (1)
- User Interface (1)
- VCD (1)
- VDE (1)
- VDE-Switch (1)
- VHDL (1)
- VIACOBI (1)
- VLAN (1)
- VST (1)
- VTP (1)
- Validierung (1)
- Vascular analysis (1)
- Vegetation distribution (1)
- Veranstaltung (1)
- Verbindungsschicht (1)
- Verbraucherforschung (1)
- Verifikation (1)
- Verortung (1)
- Verteilte Systeme (1)
- Vertex Buffer Object (1)
- Vertex Buffer Objekt (1)
- Verwaltungsautomation (1)
- Video (1)
- Video-Installation (1)
- Videospiel (1)
- Videospiele (1)
- Videospielentwicklung (1)
- Videoübertragung (1)
- Virtual Company Dossier (1)
- Virtual Networks (1)
- Virtual Square (1)
- Virtual characters (1)
- Virtual network user mode Linux (1)
- Virtualisation (1)
- Virtuelle Menschen (1)
- Virtuelle Welten (1)
- Virtuelle Ökonomien (1)
- Virtueller Raum (1)
- Virtuelles Netz (1)
- Visibility Skeleton (1)
- Visual Stimuli Discovery (1)
- Visualisierungstechniken (1)
- Visuelle Installation (1)
- Visuelle Odometrie (1)
- Vocabulary Mapping (1)
- Vocabulary Reuse (1)
- Vocabulary Trainer (1)
- Volume Hatching (1)
- Volume Raycasting (1)
- Volume Rendering (1)
- Volumenmodell (1)
- Volumenvisualisierung (1)
- Vorbeugung (1)
- Vorliebe (1)
- Vorwärtsmodell (1)
- Voxel (1)
- Voxelisierung (1)
- W-LAN (1)
- WEB (1)
- WLAN Fingerprinting (1)
- WSDL (1)
- WSN (1)
- Wahrscheinlichkeit (1)
- Wahrscheinlichkeitsrechnung (1)
- Water Surface Temperature (1)
- Wavelet (1)
- Web (1)
- Web Analytics Framework (1)
- Web Mining (1)
- Web Ontology Language (OWL) (1)
- Web Science (1)
- Web log (1)
- Web-application framework (1)
- Web-programming technologies (1)
- Web3D (1)
- Webanwendung (1)
- Weblog (1)
- Webseiten (1)
- Webserver (1)
- Webservice Sail (1)
- Website (1)
- Wechselkursänderung (1)
- Weibliches Publikum (1)
- Weiterentwicklung (1)
- Wellen (1)
- Werbeform (1)
- Wertschöpfungskette (1)
- Whiteboard (1)
- WiFi Fingerprinting (1)
- Wiederhall (1)
- Wii-Balance Board (1)
- Wii-Kamera (1)
- Wilcoxon-Rangsummentest (1)
- Wireless Sensor Networks (1)
- Wireshark (1)
- Wirtschaftsprojekt (1)
- Wissensbasis (1)
- Wissenskompilation (1)
- Wissensvermittlung (1)
- Wolkensimulation (1)
- Word-of-Mouth (1)
- Workflow (1)
- World Wide Web (1)
- Wrapping (1)
- X-Cosim (1)
- XML-Dokument (1)
- XMPP (1)
- XSD (1)
- XTpeer (1)
- Xcode (1)
- YAWL (1)
- You-messages (1)
- Zerbrechen (1)
- Zertifikat (1)
- Zirkumskription (1)
- Zufriedenheit (1)
- Zukunftsszenario (1)
- accelerometer (1)
- acceptance (1)
- activation functions of neurons (1)
- adaptive resonance theory (1)
- advertisements (1)
- agent (1)
- agent-based model (1)
- agentenbasierte Modellierung (1)
- amtliche Haushaltsbefragungen (1)
- andLinux (1)
- andLinux. (1)
- android (1)
- application programming interfaces (1)
- archiving (1)
- area light (1)
- artiffficial neural networks (1)
- artififfcial neural networks (1)
- assessment model (1)
- attitude (1)
- augmented reality (1)
- automated theorem prover (1)
- automatisierte Videoüberwachung (1)
- bachelor (1)
- backpropagation (1)
- benefits (1)
- bias (1)
- blood analysis (1)
- business process (1)
- business process management (1)
- by-stander effect (1)
- camera calibration (1)
- categorisation (1)
- co-occurrence (1)
- collaboration (1)
- collaborative technologies (1)
- color image processing (1)
- colour calibration (1)
- concept (1)
- concurrency (1)
- conflict detection (1)
- contexts of use (1)
- convergence analysis (1)
- core ontologies (1)
- crowd evacuation (1)
- cultural dimensions (1)
- currency exchange rates (1)
- data mining (1)
- data protection (1)
- data warehouse (1)
- data-mining (1)
- deductive (1)
- depth map (1)
- description logic (1)
- deutsche Hochschulen (1)
- deutschsprachiger Markt (1)
- development (1)
- diabetic retinopathy (1)
- diagram (1)
- diffusion (1)
- digital library (1)
- directed acyclic graphs (1)
- disparity map (1)
- distinct object identifiers (1)
- distributed information systems (1)
- dreidimensionale Computergraphik (1)
- dynamic programming (1)
- e-Commerce (1)
- e-ID (1)
- e-learning (1)
- e-service (1)
- e-service quality (1)
- eGroupware (1)
- eID (1)
- ePA (1)
- eSourcing (1)
- eXperience methodology (1)
- edge linking (1)
- ediv (1)
- elektronische Anwendung (1)
- elektronische Anwendungen (1)
- engine (1)
- estimation of algorithm efficiency (1)
- ethnic conflicts (1)
- ethnische Konflikte (1)
- evaluation (1)
- event (1)
- event model (1)
- event-based systems (1)
- events (1)
- evolution (1)
- experiment (1)
- eye tracking (1)
- faceted search (1)
- factor analysis (1)
- fairness (1)
- finite state automata (1)
- first-order logic (1)
- folksonomies (1)
- functional web testing tools (1)
- gaze information (1)
- general purpose (1)
- geometry shader (1)
- grUML (1)
- gradient method of training weight coefficients (1)
- graphics card (1)
- grassland (1)
- groupwork (1)
- high-traffic (1)
- hybrid systems (1)
- hybride Automaten (1)
- hypertableaux (1)
- iCity project (1)
- iOS (1)
- iOS 5 (1)
- iOS-SDK (1)
- iSearch (1)
- id card (1)
- image semantics (1)
- indirect lighting (1)
- indirektes Licht (1)
- information flow regulation (1)
- information retrieval (1)
- interaction (1)
- interactive (1)
- interactive application (1)
- interaktive Applikation (1)
- interaktiven (1)
- jOWL (1)
- java (1)
- jump'n run game (1)
- keystroke biometric recognition (1)
- knowledge base (1)
- knowledge management system (1)
- knowledge work (1)
- kollaboratives Lernen (1)
- landmarks (1)
- legacy software (1)
- line space (1)
- lineare Algebra (1)
- living book (1)
- logistic (1)
- long-living systems (1)
- mPayments (1)
- mann-whitney (1)
- markerless tracking (1)
- master (1)
- mathematical model (1)
- medical care (1)
- medical image processing (1)
- medizinische Bilddaten (1)
- menschliches Auge (1)
- metadata formats (1)
- metadata standards (1)
- metasearch engine (1)
- methodology (1)
- metrics (1)
- micro-agent (1)
- midwife (1)
- migration (1)
- minimum self-contained graphs (1)
- mobile application (1)
- mobile devices (1)
- mobile facets (1)
- mobile health care (1)
- mobile interaction (1)
- model (1)
- model generation (1)
- model-driven engineering (1)
- modellgetriebene Softwareentwicklung (1)
- modulares System (1)
- module handbook (1)
- morphological operators (1)
- movement (1)
- multiagent systems (1)
- multidimensional (1)
- multidimensional transfer function (1)
- multidimensionale Transferfunktion (1)
- multiprocessing (1)
- myAnnotations (1)
- nPA (1)
- natural language generation (1)
- natural language processing (1)
- natürliche Sprache (1)
- networks (1)
- neural (1)
- nichtamtliche Haushaltsbefragungen (1)
- octree texture (1)
- official household surveys (1)
- online survey (1)
- out-of-hospital birth (1)
- parallel calculations (1)
- parallel computing (1)
- path planning (1)
- perinatal (1)
- person (1)
- personal information management (1)
- persönliches Informationsmanagement (1)
- photo selection (1)
- physical interaction (1)
- physics (1)
- physische Interaktion (1)
- plain language (1)
- points of interest (1)
- policy modelling (1)
- polyp detection (1)
- pregnancy (1)
- privacy (1)
- privacy by design (1)
- privacy impact assessment (1)
- privacy protection (1)
- procedural content generation (1)
- projektives Malen (1)
- psychisches Verhalten (1)
- psychological behavior (1)
- public key infrastructure (1)
- quality (1)
- quality assurance (1)
- question answering (1)
- ray casting (1)
- raycasting (1)
- raytracing (1)
- real-time computing (1)
- realtime physics (1)
- recurrent (1)
- reference meta model (1)
- reflection (1)
- refraction (1)
- region labeling (1)
- regression analysis (1)
- regular dag languages (1)
- relativity (1)
- requirements analysis (1)
- retina fundus images (1)
- revenue management (1)
- rich multimedia presentations (1)
- rigid body (1)
- rip (1)
- risk (1)
- rmti (1)
- robotics (1)
- scaffolded writing (1)
- scene analysis (1)
- search engine (1)
- security requirements (1)
- semantic annotation (1)
- semantic desktop (1)
- semantischer Desktop (1)
- sensor control (1)
- sequent calculi (1)
- shader (1)
- shiq (1)
- smartphone app (1)
- social media data (1)
- social object (1)
- soft shadow (1)
- software engineering (1)
- stereo vision (1)
- stereotracking (1)
- summative evaluation (1)
- survey (1)
- survey in Koblenz (1)
- syntaktische Analyse (1)
- tag recommendation (1)
- tagging (1)
- taxonomy (1)
- texturing (1)
- time series (1)
- tool-integration (1)
- traceability (1)
- tracking (1)
- transform feedback (1)
- transformation (1)
- travel document (1)
- unique name assumption (1)
- unofficial household surveys (1)
- usability study (1)
- usage-mining (1)
- vegetation modeling (1)
- verification (1)
- video game (1)
- video games (1)
- videogames (1)
- virtual goods (1)
- virtual human (1)
- virtual network user mode linux (1)
- virtuelle Netze (1)
- vnuml (1)
- volume rendering (1)
- volume visualization (1)
- volumenrendering (1)
- voxelization (1)
- water surface (1)
- waves (1)
- web 2.0 (1)
- web-portal medical e-services (1)
- wireless sensor networks (1)
- xtpeer (1)
- Öffentliche Verwaltung (1)
- Übersetzung (1)
- Überwachung (1)
- Überwachungstechnik (1)
Institute
- Fachbereich 4 (273)
- Institut für Computervisualistik (222)
- Institut für Informatik (114)
- Institut für Wirtschafts- und Verwaltungsinformatik (104)
- Institut für Management (49)
- Institut für Softwaretechnik (47)
- Institute for Web Science and Technologies (34)
- Institut für Integrierte Naturwissenschaften (4)
- An-Institute (1)
In this thesis, the methods of a feasibility study are applied to analyze whether or not the foundation of an academic based startup focusing on IT-consulting is possible. For this purpose the concept of consulting, the demand for the offering of consulting services as well as the relevant market are analyzed. Furthermore, empirical research through face-to-face interviews with IT-companies located in the region of Koblenz is utilized in order to gain further insight about the feasibility of said business venture. The result of the research is to be presented in a concrete recommendation for further actions.
The mitral valve is one of four human heart valves. It is located in the left heart and acts as a unidirectional passageway for blood between the left atrium and the left ventricle. A correctly functioning mitral valve prevents a backflow of blood into the pulmonary circulation (lungs) and thus constitutes a vital part of the cardiac cycle. Pathologies of the mitral valve can manifest in a variety of symptoms with severity ranging from chest pain and fatigue to pulmonary edema (fluid accumulation in the tissue and air space of lungs), which may ultimately cause respiratory failure.
Malfunctioning mitral valves can be restored through complex surgical interventions, which greatly benefit from intensive planning and pre-operative analysis. Visualization techniques provide a possibility to enhance such preparation processes and can also facilitate post-operative evaluation. The work at hand extends current research in this field, building upon patient-specific mitral valve segmentations developed at the German Cancer Research Center, which result in triangulated 3D models of the valve surface. The core of this work will be the construction of a 2D-view of these models through global parameterization, a method that can be used to establish a bijective mapping between a planar parameter domain and a surface embedded in higher dimensions.
A flat representation of the mitral valve provides physicians with a view of the whole surface at once, similar to a map. This allows assessment of the valve's area and shape without the need for different viewing angles. Parts of the valve that are occluded by geometry in 3D become visible in 2D.
An additional contribution of this work will be the exploration of different visualizations of the 3D and 2D mitral valve representations. Features of the valve can be highlighted by associating them with specified colors, which can for instance directly convey pathology indicators.
Quality and effectiveness of the proposed methods were evaluated through a survey conducted at the Heidelberg University Hospital.
Today, augmented reality is becoming more and more important in several areas like industrial sectors, medicine, or tourism. This gain of importance can easily be explained by its powerful extension of real world content. Therefore, augmented realty became a way to explain and enhance the real world information. Yet, to create a system which can enhance a scene with additional information, the relation between the system and the real world must be known. In order to establish this relationship a commonly used method is optical tracking. The system calculates its relation to the real world from camera images. To do so, a reference which is known is needed in the scene to serve as an orientation. Today, this is mostly a 2D-marker or a 2D-texture. These are placed in the real world scenery to serve as a reference. But, this is an intrusion in the scene. That is why it is desirable that the system works without such an additional aid. An strategy without manipulating the scene is object-tracking. In this approach, any object from the scene can be used as a reference for the system. As an object is far more complex than a marker, it is harder for the system to establish its relationship with the real world. That is why most methods for 3D-object-tracking reduce the object by not using the whole object as reference. The focus of this thesis is to research how a whole object can be used as a reference in a way that either the system or the camera can be moved in any 360 degree angle around the object without loosing the relation to the real world. As a basis the augmented reality framework, the so called VisionLib, is used. Extensions to this system for 360 degree tracking are implemented in different ways and analyzed in the scope of this work. Also, the different extensions are compared. The best results were achieved by improving the reinitialization process. With this extension, current camera images of the scene are given to the system. With the hek of these images, the system can calculate the relation to the real world faster in case the relation went missing.
3D-Curve-Skeletons are often used, because the object surface repesentation is less complex and also needs less computing power in further processing, compared to the representation created by the Medial Axis Transformation introduced 1967 by Harry Blum.
This theses aims at developing a 3D curve skelton approximation algorithm that keeps these advantages and is also able to handle different scenarios of the object surface input data.
3D-models are getting more important in many areas such as multimedia applications, robotics or film industries. Of particular interest is the creation of 3D-models from a series of monocular images. This is because the cameras that are required for this purpose are becoming cheaper, smaller and more sophisticated at the same time. Increasingly often, suitable cameras are already integrated in devices like smartphones, tablet PCs or cars for example. Hence, there is a great potential for applications of this reconstruction technique.
This thesis is based on the use of a series of images that were taken with arncalibrated camera. The first step is to extract point correspondences from this image series making use of the well-known SURF- and A-KAZE-features. Starting from the point correspondences, it is possible to reconstruct a 3D-Modell with different algorithms that consists of a point cloud and camera poses. To reduce errors in the 3D-model, this thesis especially focuses on explaining the bundle adjustment algorithm, which is being used for a non-linear error minimization of a cost function.
The thesis also introduces the application for the 3D-reconstruction and the visualization of the results, that was developed in the course of this thesis.
The implemented system is evaluated based on statistics and the newly aquiredrnknowledge is presented. The thesis concludes with a summary of its results, and a number of ideas for potential future applications and developments.
Web application testing is an active research area. Garousi et al. did a systematic mapping study and classified 79 papers published between 2000-2011. However, there seems to be a lack of information exchange between the scientific community and tool developers.
This thesis systematically analyzes the field of functional, system level web application testing tools. 194 candidate tools were collected in the tool search and screened, with 23 tools being selected as foundation of this thesis. These 23 tools were systematically used to generate a feature model of the domain. The methodology to support this is an additional contribution of this thesis. It processes end user documentation of tools belonging to an examined domain and creates a feature model. The feature model gives an overview over the existing features, their alternatives and their distribution. It can be used to identify trends and problems, extraordinary features, help decision making of tool purchase or guide scientists how to focus research.
The term "Augmented Reality (AR)" denotes the superposition of additional virtual objects and supplementary information over real images. The joint project Enhanced Reality (ER)1 aims at a generic AR-system. The ER-project is a cooperation of six different research groups of the Department of Computer Science at the University of Koblenz-Landau. According to Ronald Azuma an AR-system combines real and virtual environments, where the real and virtual objects are registered in 3-D, and it provides interactivity in real time [Azu97]. Enhanced Reality extends Augmented Reality by requiring the virtual objects to be seamlessly embedded into the real world as photo-realistic objects according to the exact lighting conditions. Furthermore, additional information supplying value-added services may be displayed and interaction of the user may even be immersive. The short-term goal of the ER-project is the exploration of ER-fundamentals using some specific research scenarios; the long-term goal is the development of a component-based ER-framework for the creation of ER-applications for arbitrary application areas. ER-applications are developed as single-user applications for users who are moving in a real environment and are wearing some kind of visual output device like see-through glasses and some mobile end device. By these devices the user is able to see reality as it is, but he can also see the virtual objects and the additional information about some value-added service. Furthermore he might have additional devices whereby he can interact with the available virtual objects. The development of a generic framework for ER-applications requires the definition of generic components which are customizable and composable to build concrete applications and it requires a homogeneous data model which supports all components equally well. The workgroup "Software Technology"2 is responsible for this subproject. This report gives some preliminary results concerning the derivation of a component-based view of ER. There are several augmented reality frameworks like ARVIKA, AMIRE, DWARF, MORGAN, Studierstube and others which offer some support for the development of AR-applications. All of them ease the use of existing subsystems like AR-Toolkit, OpenGL and others and leverage the generation process for realistic systems by making efficient use of those subsystems. Consequently, they highly rely on them.
Robotics research today is primarily about enabling autonomous, mobile robots to seamlessly interact with arbitrary, previously unknown environments. One of the most basic problems to be solved in this context is the question of where the robot is, and what the world around it, and in previously visited places looks like " the so-called simultaneous localization and mapping (SLAM) problem. We present a GraphSLAM system, which is a graph-based approach to this problem. This system consists of a frontend and a backend: The frontend- task is to incrementally construct a graph from the sensor data that models the spatial relationship between measurements. These measurements may be contradicting and therefore the graph is inconsistent in general. The backend is responsible for optimizing this graph, i. e. finding a configuration of the nodes that is least contradicting. The nodes represent poses, which do not form a regular vector space due to the contained rotations. We respect this fact by treating them as what they really are mathematically: manifolds. This leads to a very efficient and elegant optimization algorithm.
This thesis presents an analysis of API usage in a large corpus of Java software retrieved from the open source repositories hosted at SourceForge. Most larger software projects use software libraries, which offer a public "application programming interface" or API as an interface for the programmer. In order to facilitate the transition between different APIs, there are emerging research projects in the field of automated API migration. However, there is a lack of basic statistical background information about in-the-wild usage of APIs as such measurements have, until now, only been done on rather small corpora. We thus present an analysis method suitable for measurements with large corpora. First, we create a corpus of open source projects hosted on SourceForge, as well as a corpus of software libraries. Then, all projects in the corpus are compiled with an instrumented compiler. We use a compiler plugin for javac that gives detailed information about every method created by the compiler. This information is stored in a database and analyzed.